Drive 1:1 New Braunfels
5,000+ real streets from OpenStreetMap, USGS terrain, 54 mapped bridges, 12,000+ building footprints. Drift, run checkpoints, set waypoints.
CUSTOM 3D CAR MODELS · PLAYABLE IN YOUR BROWSER
Send us photos of your car. We model it part by part, light and render it in Unreal Engine 5, and put it on the real streets of New Braunfels, Texas. Drive it, paint it, get out and walk around, all in your browser with nothing to install.
HOW WE BUILD IT
This is the real build of the truck in the demo. Your car goes through the same steps.

Your photos plus the car's real dimensions set the wheelbase, track, ride height and roofline. Getting this right is what makes it look like your car and not a toy.

The body is built as real parts: cab, hood, fenders, bed, tailgate, both doors and four wheels. Doors hinge, wheels spin and steer, because each one is its own piece.

The master model of this truck is 784,000 triangles: grille bars, chrome trim, gauges, seat weave, diamond-plate steps.

Paint, clear coat, chrome, glass and the interior get their materials in Unreal Engine 5.6. Lumen lighting and Movie Render Queue produce studio stills like this one, which Showroom builds get in 4K.

The master is cut down to three in-game versions so it loads fast: Street (87k triangles, 1.2 MB), Custom (136k, 1.6 MB) and Showroom (231k, 2.2 MB). Every version is checked automatically: wheels on their hubs, tyres on the ground, paint slots ready.

Your car drops into the game: downtown New Braunfels on real streets, real hills and real bridges, built from public map and elevation data.
THE GAME
5,000+ real streets from OpenStreetMap, USGS terrain, 54 mapped bridges, 12,000+ building footprints. Drift, run checkpoints, set waypoints.
Press E, step out of your truck and explore on foot. Run, look around, walk back and drive off.
Signs over real restaurants, shops, museums and landmarks. Walk up, press F, and read about it.
The courthouse, the Faust Hotel, Sophienburg Hill, each linked to its official Texas Historical Commission marker.
Main and accent paint, any colour. Your plate. Your own image as door art. White or black walls, hub colours, opening doors.
21 challenges on real roads with personal records, plus skill chains with multipliers and a rewind button for when it goes wrong.
Search any street, business, landmark or viewpoint and jump straight there, or drop a waypoint and drive it. Track how much of town you've discovered.
Plug in an Xbox or PlayStation controller, or play on your phone with a steering pad and pedals. Day, golden hour and night with headlights.
Chase, hood, top-down and cinematic cameras, scenic viewpoints, a full town map, photo mode, and graphics settings for any laptop or phone.
PRICING
FAQ
Clear photos of your car from the front, back, both sides and the four corners, plus the interior if you're getting a Showroom build. Year, make and model, and anything custom (wheels, lift, paint).
Every car is modeled to order. We review your photos and confirm a delivery date before you pay.
No. The game runs in Chrome, Edge, Safari and Firefox on a laptop or desktop. Phones work too, with touch controls; use the Low graphics setting.
Showroom builds include the model files (GLB and FBX) and the Unreal Engine renders. Street and Custom builds live in your garage in the game.
The streets, terrain, bridges, building footprints and place names come from OpenStreetMap, USGS and TxDOT public data. Building heights and bridge shapes are approximations.